2nd Game jam complete!


Woo, this is my 2nd game jam game ever and it was possible the most clean looking game I have made. Originally the game was going to use a grappling hook mechanic which was in correspondence with the game jam's theme: web, however, after playtesting, the entire concept was just boring to play which defeats the purpose of making the game. After realizing this I decided to rework the game's mechanics by turning it into a platformer instead. The difficulties that came with that was that the controls were a bit floaty and not satisfying to play with. While making the levels and mechanics, I would constantly fiddle around with the player's controls and movement to make it as satisfying as possible. Though I was able to make it better, in my opinion the movement still isn't all the way there, but I realized that in order for me to complete this game in time, I had to cut my losses. Other then that the game wasn't too difficult to make compared to my 1st game jam game.  

Files

SpIder.zip 34 MB
Jan 09, 2023
SpIderWebGL.zip Play in browser
Jan 09, 2023

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